C#

C++

HTML

CSS

Javascript



Unity

UE4



Visual Studio

Visual Studio Code



Git

Atlassian

About Me


Recently graduated undergraduate student: specializing in the development, and implementation of innovative gameplay systems, emphasising optimised, maintainable code. I’ve successfully collaborated with—and led—small teams to deploy a vast array of gameplay demos across multiple platforms. Actively seeking a challenging development role; to further leverage and expand my skill set.

BSc (Hons) Computer Games Technology

University Of Portsmouth
2020 - 2023

Passed with 2:1

https://www.port.ac.uk/
Jun 28, 2023
Infinite scrolling world generation project developed for my dissertation.

Terrain Project
Lead Developer

  • Currently developing entity AI using Unity DOTS
  • Worked on creating immersive procedural terrain generation using Perlin noise
  • Developed and optimised a save system to ensure maximum data compression


Jun 1, 2023
Fishing themed Incremental game developed for Android.

Tidal Tycoon
Lead Developer

  • Developed a custom maths library to facilitate unique gameplay elements
  • Ensured UI/UX design was intuitive and responsive for mobile


Client project leveraging VR and XR technologies through the Meta Quest 2 headset.

QinetiQ Client Project
Programmer

  • Responsible for development of main mechanics and systems
  • Implemented menu and gameplay UI
  • Worked on a variety of disciplines within the team


Aug 1, 2022
Demo project developed using the PS5 devkit.

PS5 Demo Project
Lead Programmer

  • Implemented unique physics based input mechanisms
  • Learned and gained experience with various profiling tools for PS5
  • Navigated through the challenges of on-site work with dev kits