George Kendry

Game Developer

Jun 28, 2023

Infinite scrolling world generation project developed for my dissertation.
Terrain Project
Lead Developer

  • Currently developing entity AI using Unity DOTS
  • Worked on creating immersive procedural terrain generation using Perlin noise
  • Developed and optimised a save system to ensure maximum data compression

Jun 1, 2023

Fishing themed Incremental game developed for Android.
Tidal Tycoon
Lead Developer

  • Developed a custom maths library to facilitate unique gameplay elements
  • Ensured UI/UX design was intuitive and responsive for mobile


Client project leveraging VR and XR technologies through the Meta Quest 2 headset.
QinetiQ Client Project
Programmer

  • Responsible for development of main mechanics and systems
  • Implemented menu and gameplay UI
  • Worked on a variety of disciplines within the team

Aug 1, 2022

Demo project developed using the PS5 devkit.
PS5 Demo Project
Lead Programmer

  • Implemented unique physics based input mechanisms
  • Learned and gained experience with various profiling tools for PS5
  • Navigated through the challenges of on-site work with dev kits